U17 Playing Conditions

General

1. Except as specified in the playing conditions, the Laws of Cricket (2000 Code 2nd Edition - 2003) shall apply.

Hours of Play

1. All matches shall commence no later than 10:00 hrs and shall be of a maximum 100 overs duration (one, 50-over innings per team).

2. Periods of Play & Intervals

  •   10:00 – 11:00 hrs (or 16 overs) First Session
  •   11:05 – 12:05 hrs(or 32 overs) Second Session
  •   12:10 – 13:20 hrs(or 50 overs) Third Session
  •   13:20 - 13:50hrs Lunch Interval
  •   13:50 – 14:50 hrs (or 16 overs) First Session, Second Innings
  •   14:55 – 15:55 hrs (or 32 overs) Second Session, Second Innings
  •   16:00 – 17:10 hrs (or 50 overs*) Final Session

Bowling Entitlement

5. No bowler may bowl more than 10 overs per innings.

Procedures in Matches Restricted Due to Weather, Light or Ground Conditions

6. a) To constitute a game, the side batting second must receive a minimum of 25 overs unless a result is achieved sooner.

b) During the first innings, for every full 6 minutes lost, the total number of overs in the match shall be reduced by two; and the maximum number of overs in the first innings reduced by one.

The Result

7. To calculate a result, if it is not possible to complete the required number of overs in the second innings and the minimum 25 overs has been bowled, the result will be decided by superior run rate. If necessary. Bonus points shall count to the loser. Should the run rates be equal, the game will be a tie.

Points

8. Competition Points will be awarded as follows:

  •   Walkover = 20 points to opposition.
  •   Win = 10 points (plus batting & bowling bonus points)
  •   Loss = 0 points (plus batting & bowling bonus points)
  •   Tie = 5 points each (plus batting & bowling bonus points)
  •   No Result = 10 points each

Batting Bonus Points

9. Batting Bonus Points shall be awarded as follows:

a) For the team batting 1st (and the team batting 2nd if it ultimately loses thegame:

- One (1) bonus point for reaching each of 160, 190, 220, 250 & 280 runs(max. 5 points).

- The above points thresholds relate to a first innings of 50 overs. If a match is of reduced duration due to weather or other factors, bonus points shall be scored on a pro-rata basis, i.e. divide the thresholds above by the number ofovers available. In calculating this, truncate all part runs. e.g. In a 44 over per side match, points would be: 1 point at 140 runs ( 160 / 50 x44 = 140.8, truncated to 140), plus 1 point at 167 runs ( 190 / 50 x 44 = 167.2, truncate to 167), plus 1 point at 193 runs ( 220 / 50 x 44 = 193.6, truncateto 193), plus 1 point at 220 runs ( 250 / 50 x 44 = 220.0, truncate to 250), plus1 point at 246 runs ( 280 / 50 x 44 = 246.4, truncate to 246).

b) Team batting 2nd (if it ultimately wins the game):
-Points are calculated based on the speed that the side batting second passes the first innings score, inside a certain number of “Target Overs”. The calculation for this is based on run rates derived from the batting thresholds in a) above, as follows:

- 5 bonus points based on a rate of 5.60 runs per over or higher.
- 4 bonus points based on a rate of 5.00 runs or better.
- 3 bonus points for a rate of 4.40 runs or better.
- 2 bonus points for a rate of 3.80 runs or better.
- 1 bonus point for a rate of 3.20 runs or better.
- 0 bonus points if they pass the total slower than this.

- Points are actually scored by reaching the “Target Score (the 1st innings total+ 1 run) within the “Target Overs”, NOT by raw run rate alone.

- To calculate the “Target Over”, divide the “Target Score” by the run rates given above.

- All part overs are truncated (i.e. ignore the decimal points to the next lowest whole over). See the following example:

The team batting first scored 149. “Target Score” is therefore 150 runs for the team batting second (149 plus 1 run).

- To score 5 points, the team batting second must pass the 1st innings score within 26 completed overs. (Calculation = 150 / 5.60 = 26.785, truncated to26 overs).
- 4 points = Must reach the Target of 150 within 30 completed overs (150 /5.00 = 30.000000. Truncated to 30).
- 3 points = Must reach the Target of 150 within 34 completed overs (150 /4.40 = 34.090909. Truncated to 34) etc.

- If the side batting second reaches 150 in 30 completed overs, they would score 4 points. If they reach 150 in 30 overs & 1 ball, they would score 3.

- If chasing a very small target, it may occur that, after truncating overs, the same target over applies for different points. In this case, the team that reaches the target in this time shall receive the highest applicable points.

-The points are not cumulative ie the side only scores the maximum attributable points.

Note: Captains of both sides should calculate the number of points earned by each team & include them on the score sheet submitted to the HKCA after each game. These will be verified by the HKCA by checking the information on the scoresheet. The HKCA determination will be final. Therefore, it is important to clearly indicate on the score sheet which over the team batting second scored the target runs, if they won the game. This should be done in the‘remarks' section of the form as follows: “Team (e.g. LSW), batting second, scored the target of (e.g. 150) runs in (e.g. 26 overs); equals (e.g. 5) batting bonus points.”

Bowling Bonus Points

10. Bowling Bonus Points are awarded to both sides as follows:

One point each for 2,4, 6 and 8 wickets plus one point for “All Out”. (maximum 5 points)

Reduced Overs Matches

11. Should the start of the match be unavoidably delayed due to ground, weather and/or light conditions or other reason, the umpires shall reduce the total number of overs to be bowled by two overs for every six minutes lost (i.e. one over per innings). In the event that a 50-over match is so reduced, the number of overs allowed per bowler and the fielding restrictions shall be reduced as follows:-

Total overs in Innings:

Overs per bowler:

Fielding Restrictions:

47-49

10

14

44-46

9

13

40-43

8

12

37-39

8

11

34-36

7

10

30-33

6

9

27-29

6

8

25-26

5

7

Fielding Circles

12. A fielding circle shall be drawn or otherwise marked with disks by the both team captains in each game. The circle shall be 27.5m (30 yards) metres in radius measured from the base of both centre stumps. Fielding restrictions AT THE MOMENT OF DELIVERY are as follows:

a) a minimum of four fielders, in addition to the bowler and wicket keeper, must remain within the 27.5m circle throughout the game;
b)for the first 15 overs, there must be no more than two fielders outside the 27.5m circle; and
c)for the first 15 overs there must be a minimum of two stationary (catching) fielders within a 13.72m (15 yards) circle from the striker's wicket.

Note: At the umpire's discretion when a fast bowler is bowling, the 13.72m rule for catching fielders may be relaxed for orthodox slip, gully and leg-slip positions.

13. The umpire at the striker's end shall monitor the position of the fielders and should any of the above conditions not be observed, either umpire shall call and signal No ball.

Tied Matches

14. A tie occurs when the scores are level at the conclusion of the game.

Walkover

15. A WALKOVER shall be awarded to a team whose opposition is unable to raise aside. A side shall comprise no less than seven players.